SOME OF THE BUILD SEASON TASKS

  • thoroughly understanding the game structure, rules and the scoring
  • design brainstorming, prototyping, testing
  • drivetrain
  • changeable bumpers sets
  • arm and turret mechanicals build
  • design layout of electronic and pneumatic components
  • mounting of electronics and pneumatics
  • programming automnomous and teleop, calibrations
  • CAD work for the gripper
  • game piece manipulation
  • design and build the portable driver’s station
  • configure our pit area for storage and working on the robot on site, must adhere to venue specs and easy transportation
  • testing, testing, testing iterations and making improvements
  • driving, driving, driving
  • learning, laughing, and the satisfaction of seeing something we created from nothing actually work the way we intended

Leave a comment

Get the Book

The ultimate guide for creators: strategies, stories, and tools to help you grow your craft.

Be Part of the Movement

Every week, Jordan shares new tools, fresh perspectives, and creator spotlights—straight to your inbox.

← Back

Thank you for your response. ✨

Creator Rising: A Playbook for a Meaningful Creative Life is your guide to building
not only income, but a creative life
worth living.

Inside you’ll find systems for sharing your work, habits that fuel inspiration, and ways to grow without losing
the spark that makes you create in the first place.